Juno’s personal portfolio

Juno’s stuff

Games & other non-commercial projects

About Juno

I’m Juno, an AI researcher and physicist turned hobbyist creative. I make games and fan projects, exploring how to preserve intent, authorship and craft while working with AI.

I’m exploring how to automate tasks that have one right way to do them, so I can bring things I’ve always wanted to make to life, without losing the communication of ideas essential for art.

What comes with that is a commitment to share the workflows and document what works, what doesn’t, and what I learn along the way, so others can use them in their own projects.

I also run Solomonoff Consultancy, if you’re a potential client reading this then please consider this as part of my wider portfolio.